Of course, the mode that most fans are most excited to dive into is dynasty. Take over a college football program and serve as its head coach, offensive coordinator and defensive coordinator while playing up to 30 seasons.
Every component of college football has been accounted for in dynasty mode, including the recruiting process, which appears to be more in-depth than ever before.
Road to Glory mode is also returning in College Football 25. This is a career mode in which the user controls their student-athlete (who can be a quarterback, running back, wide receiver, linebacker or cornerback) and plays through his collegiate career. There’s a lot more to it, though, than just playing games.
Like the Madden series, College Football 25 will have Ultimate Team. The mode allows users to build a team by acquiring cards and then playing challenges, head-to-head seasons and more.
Road to the College Football Playoff will allow users to try to climb the poll and take their school to a national championship. The new 12-team CFP format will be utilized.
A big selling point of the in-game experience are the atmospheres that users will encounter. It will feel exactly like a Saturday on campus.
According to EA Sports, the game will feature “traditional team run-outs, rivalry rituals, synchronized crowd-chants, loudness meters as well as real game-day audio, fight songs and, of course, mascots.”
Two broadcast teams are featured in the game. Kirk Herbstreit and Chris Fowler will handle big games, while Jesse Palmer, David Pollack and Rece Davis will be on the call for the rest.
Players in the game will be impacted by the wear and tear system. So it will be important to manage their health by not allowing them to become fatigued. They will be affected in different areas of their body over the course of a game.
Other notable gameplay features include new in-game passing mechanics, pre-snap recognition and home-field advantage, which will make it quite difficult to go on the road and win in the most hostile environments.